package game.player;

import techLayer.NetworkController;

public class Network extends Player {
	
	private NetworkController network;

	public Network(String name, int player, int colorID, NetworkController network) {
		super(name, player, colorID);
		this.network = network;
	}
	
	@Override
	public int nextMove() {
		int column = network.recieveMove();
		return column;
	}
}
